Our 7th group project at The Game Assembly is called “AI Quit” and is a fast-paced FPS inspired by Anger Foot.

AI Quit was made in our group’s own C++ and DX11 engine, Tonic Engine. It is still in development.

Areas of responsibility in this game:

  • PBR Lighting
  • Instanced rendering (boosted our FPS 6x)
  • SSAO
  • General Programming/Debugging